How to read our play diagrams.

Play diagrams are the universal language of basketball coaches. They look like hieroglyphics until you learn a few basic symbols — then every diagram on this site, every clinic, and every whiteboard becomes readable. Learn the legend once here, then teach it to your players before you install a single play. A player can’t run what they can’t read.

Seven symbols do almost all the work.

Offensive players

Numbered circles, 1–5, usually by position: 1 point guard, 2 shooting guard, 3 wing, 4 power forward, 5 center. The numbers stay consistent so you always know who’s moving.

Defenders

An X marks a defender (often numbered X1–X5 to show who guards whom). When a diagram shows defense, the X’s are who you’re trying to move, screen, or beat.

Cut / player movement

A solid line with an arrowhead is a player cutting or moving without the ball. The arrow points where the player ends up.

Pass

A dashed line shows the ball being passed from one player to another. Follow the dashes to see where the ball goes.

Dribble

A wavy (zig-zag) line is a player dribbling the ball. The arrowhead shows the direction of the drive or dribble-handoff.

Screen / pick

A solid line ending in a short perpendicular bar is a screen (a pick). The bar is the screener’s body, set where the defender will run into it.

Screen-and-roll / curl

A curved arrow shows a player rolling, curling, or flaring off a screen — a turning path rather than a straight cut.

Who has the ball

An inner ring (or a small dot) on a player means that player has the ball at the start of the action. The ball then travels along the passes and dribbles.

We use standard FastDraw-style notation — the same symbols used across coaching clinics and playbooks — so the diagrams here read the same as the ones on your own whiteboard.

Putting the symbols together.

1 2 5

What this diagram says

Read it like a sentence, in order:

1 has the ball and passes to 2 in the corner (dashed line). 5 steps up and sets a screen (the bar) at the elbow. 2 curls off that screen (the curved solid line) straight to the rim for a catch and finish.

That’s the whole skill: name who has the ball, follow the dashes for passes, follow the solid lines for cuts, and look for the bars where screens are set.