3x3 Basketball Rules: FIBA Scoring, Clock, Check-Ball and Fouls
Rules and Terms

3x3 Basketball Rules: FIBA Scoring, Clock, Check-Ball and Fouls

3x3 basketball rules from the FIBA rulebook: teams, scoring, the 21-point win, the 12-second clock, check-ball, clearing the ball, fouls and penalties.

By · Published October 4, 2026 · 11 min read

This page sets out the official FIBA 3x3 rules in force from January 1, 2026, from the court and the ball to scoring, the 10-minute game, the check-ball, clearing the ball behind the arc, time-outs, substitutions and the foul penalties.

3x3 basketball rules come from FIBA, which runs 3x3 as an Olympic sport. The game is played at one basket by two teams of three players, each with one substitute. A basket inside the arc counts 1 point and a basket behind the arc counts 2. The first team to 21 wins, or the team ahead after 10 minutes. Everything on this page comes from the Official 3x3 Basketball Rules approved by FIBA in December 2025 and valid from January 1, 2026, with the article number for each rule. Local 3-on-3 tournaments and leagues may write their own rules, so check the event's rules before you play. The five-on-five game is on basketball rules for beginners.

Two rules make 3x3 its own game: every possession after a dead ball starts with a check-ball behind the arc at the top, and after a made basket, a defensive rebound or a steal, the ball has to go behind the arc before the new offense may shoot.

3x3 Basketball Rules at a Glance

RuleFIBA 3x3Article
Players3 on the court, 1 substitute, no coach on the court or the bench1.1, 4.2.1
Points1 inside the arc, 2 behind the arc, 1 per free throw16.2.1
Game lengthOne 10-minute period8.1
Early winFirst to 21 or more before time runs out1.2, 9.5
OvertimeFirst team to score 2 points wins8.5, 9.6
Shot clock12 seconds29.1.1
Restart after a dead ballCheck-ball behind the arc at the top17.1
Change of possessionThe ball must go behind the arc before a shot30.2
Team foul penaltyAfter 6 team fouls: 2 free throws, and from the 10th, 2 free throws and the ball41
Time-outs1 per team, 30 seconds18.2

Court, Ball and Teams

A regular 3x3 court is 15 m wide and 11 m long, the width of a full FIBA court, with one basket. It has a free-throw line 5.80 m from the baseline, a 2-point line 6.75 m from the basket and a no-charge semicircle under the basket (Art. 2.1). The arc line itself belongs to the 1-point area, so a shot with a foot on the line is worth 1 (Art. 2.2.3). At grassroots level 3x3 can be played anywhere, with any court markings fitted to the space.

The game uses its own ball. Only a FIBA 3x3 approved ball may be used, and it measures 720 to 740 mm around and weighs 580 to 620 g (equipment appendix, Table 1). Other basketball sizes are compared on basketball sizes.

A team has no more than four players: three on the court and one substitute. Coaches are not allowed on the court, on the substitutes' seats or coaching from outside the court (Art. 4.2.1), so players run their own team. A team must have three players ready to start (Art. 9.3, official competitions).

Scoring and How a Game Is Won

A basket from inside the arc counts 1 point, a basket from behind the arc counts 2 and a free throw counts 1 (Art. 16.2.1). If a defender deliberately scores in his own basket, it is a violation and the goal does not count (Art. 16.2.4).

Regular playing time is one period of 10 minutes, and the game clock stops on dead balls and free throws (Art. 8.1). The first team to score 21 points or more wins straight away if it happens before time runs out. FIBA calls this sudden death, and it applies only to regular playing time (Art. 1.2). If the score is tied at the end, there is a one-minute break and an overtime, and the first team to score 2 points in overtime wins (Arts. 8.2, 8.5). Without a game clock, the organizer sets the time and the score to play to, and FIBA suggests matching them: 10 minutes and 10 points, 15 and 15, or 21 and 21 (Art. 8.7).

Starting Play: Coin Flip and Check-Ball

A coin flip decides first possession. The team that wins it picks the ball at the start of the game or the ball at the start of a possible overtime (Art. 9.2).

Every possession that follows a dead ball starts with a check-ball: an exchange between a defender and an offensive player behind the arc at the top of the court. The offensive player stands behind the arc with neither foot on or inside the line, facing the basket. The two players stand about 1 m apart. The defender bounces him the ball with a normal pass, and he must catch it with both feet on the floor (Art. 17.2). Play is live once the check-ball is done (Art. 10.2). A violation gives the other team a check-ball (Art. 22.2), and so does a held ball or other jump ball situation, which goes to the last defensive team (Art. 12.2).

3x3 basketball rules diagram of a check-ball at the top of the key with the defender bouncing the ball to the offensive player behind the arc
Check-ball. After a dead ball, X1 bounces the ball to 1, who stands behind the arc at the top of the court with both feet on the floor, about 1 m away. Play is live once 1 has the ball.

Clearing the Ball Behind the Arc

A player is behind the arc when neither foot is on or inside the arc line (Art. 30.2.2). The rule works differently for each way a team gets the ball.

  • After a made basket or last free throw. There is no check-ball and no inbound pass. A player from the team that was scored on takes the ball from inside the court, directly under the basket and not from behind the baseline, and dribbles or passes it behind the arc. The defense may not play for the ball in the no-charge semicircle (Art. 30.2.1).
  • After a defensive rebound. The rebounder must pass or dribble the ball behind the arc before his team can shoot (Art. 30.2.3).
  • After an offensive rebound. The offense keeps attacking. It never has to clear its own rebound (Art. 30.2.3).
  • After a steal or a block. The defense has to get the ball behind the arc first, by pass or dribble (Art. 30.2.4).
3x3 basketball rules diagram of a player taking the ball from under the basket after a made basket and dribbling behind the arc
After a made basket. 1 takes the ball from directly under the basket, inside the court and not from behind the baseline, and dribbles it behind the arc. X1 may not play for the ball in the no-charge semicircle.

A shot released before the ball is cleared is a "no-cleared ball" violation. The goal does not count and the other team gets a check-ball (Art. 30.3.1). That includes a controlled tap by a defender who gained control and tapped the ball in without clearing it (Art. 16.2.5).

3x3 basketball rules diagram of a defender rebounding a miss and passing to a teammate behind the arc
A defensive rebound. X3 rebounds the miss, so his team must get the ball behind the arc before it can shoot. He passes to X2 behind the arc on the right wing. A dribble out works too.
3x3 basketball rules diagram of an offensive player rebounding his own miss near the right block and shooting again
An offensive rebound. 3 missed and got his own rebound beside the lane, so he can shoot again right away. The offense never has to clear its own rebound.
3x3 basketball rules diagram of a defender stealing a pass between the top of the key and the right wing and dribbling behind the arc
A steal. X2 steps in front of the pass from 1 to 2 and steals it. Before his team can shoot, he dribbles the ball behind the arc.

The plays that work in a 3-on-3 setting are on 3-on-3 basketball plays.

The 12-Second Clock and Other Time Rules

A team must try a shot within 12 seconds. The clock starts when a player gains control of a live ball, when the offensive player has the ball after a check-ball, or when the team that was scored on has the ball after a made basket or last free throw. The shot must leave the shooter's hand before the signal and then touch the ring or go in (Art. 29.1.1). When any player gains control after the ball touches the ring, the clock goes back to 12 (Art. 29.2.5). On a court with no shot clock, the referee counts the last 5 seconds aloud when a team is not attacking the basket (Art. 29.1.3).

Time rule3x3 limitArticle
Shot clock12 seconds29
In the restricted area while your team has the ball3 seconds, and both feet must be outside to be out26
Closely guarded within 1 m5 seconds to pass, shoot or dribble27
Dribbling inside the arc with your back or side to the basket3 seconds, once the ball has been cleared28

The five-on-five versions of these rules are on basketball shot clock rules, the 3 seconds rule and the 5 seconds rule.

Fouls and Free Throws

Players are not fouled out for a number of personal fouls (Art. 41.1.3). The team count decides the penalty instead. A team is in the penalty after its sixth team foul (Art. 41.1.1).

FoulTeam fouls 1 to 6Team fouls 7 to 9Team foul 10 and up
Foul on a player not shootingCheck-ball for the fouled team2 free throws2 free throws and the ball
Foul on a shot inside the arc, missed1 free throw2 free throws2 free throws and the ball
Foul on a shot behind the arc, missed2 free throws2 free throws2 free throws and the ball
Foul on a made shotBasket counts plus 1 free throwBasket counts plus 2 free throwsBasket counts plus 2 free throws and the ball

The table follows Arts. 34.2 and 41.2.1. A foul by the team that has the ball gives the other team a check-ball, with no free throws (Art. 41.2.2). Three other fouls have their own penalties.

  • Technical foul. 1 free throw, then a check-ball for the team that had the ball. It counts as a team foul (Art. 36.3).
  • Unsportsmanlike foul. A player's first is 2 free throws and no possession, his second is 2 free throws and the ball, each counts as 2 team fouls, and two of them disqualify the player (Art. 37.2).
  • Disqualifying foul. Counts as 2 team fouls (Art. 38.3.4).

Every foul and what it means in the five-on-five game is on the basketball fouls list and technical fouls in basketball. Free throw procedure is on basketball free throw rules.

Time-Outs and Substitutions

Each team gets one 30-second time-out. In FIBA's official competitions, or if the organizer chooses, there are also two TV time-outs at the first dead ball after the clock shows 6:59 and 3:59. Either team may ask for a time-out when the ball becomes dead before a check-ball or free throw, never while the ball is live, and an unused time-out carries into overtime (Art. 18.2). The five-on-five time-out rules are on basketball timeout rules.

Substitutions come at the same moments: when the ball becomes dead before a check-ball or free throw (Art. 19.2). The substitute does not need to tell the referees or the table. He waits behind the endline, opposite the basket, and comes on after his teammate steps off the court (Arts. 4.2.2, 19.4, 19.5).

Under-12 Changes

FIBA recommends changes for players under 12 (Appendix E):

  • The basket may be lowered to 2.60 m.
  • The first team to score in overtime wins.
  • No shot clock. The referees count the last 5 seconds aloud if a team is not attacking.
  • No team foul penalty. Fouls lead to a check-ball, except fouls on a shooter, technical fouls and unsportsmanlike fouls.
  • No time-outs.

Coaches use small-sided games like 3-on-3 in practice too. The reasons are on reasons to use small-sided games in practice.

Questions People Ask

How many points is a 3 in 3x3 basketball?

2 points. A basket from behind the arc counts 2, a basket from inside the arc counts 1 and a free throw counts 1 (FIBA 3x3 Art. 16.2.1).

How long is a 3x3 basketball game?

One 10-minute period. A team that reaches 21 points first wins before time runs out, and a tie at the end goes to an overtime that ends when a team scores 2 points.

What is the shot clock in 3x3?

12 seconds. The shot must leave the hand before the signal and then hit the ring or go in.

Do you have to take the ball back in 3x3?

After a made basket, a defensive rebound, a steal or a block, yes: the new offense must get the ball behind the arc before it shoots. After an offensive rebound, no.

Can you foul out in 3x3 basketball?

Not for personal fouls. A player is only disqualified for two unsportsmanlike fouls or a disqualifying foul. The team foul count sets the free throw penalties.

Want every diagram, printable?

OBP Pro members get the full diagram files for every drill and rules situation on this page, ready for a practice binder. $9 a month. Or draw your own version free in the play drawer.

See what OBP Pro includes

More Guides From This Batch

Back to Basketball Rules for Beginners and every Rules and Terms page.